![]() Which leads me to the second half of my title. Neither book is written for the super advanced modeler who engages in the types of techniques covered by books on model railroading and military dioramas, but for making terrain as good as what you see at a GW bunker the blue book has you covered. It still contains many techniques and models that look great today and even has more detailed descriptions of certain techniques than the blue. The red book seems somewhat primitive by today's standards, but it's not only nostalgia that keeps me going back. ![]() Though it's 9 years old now, it still seems completely up to date. The blue book is really a bible for making terrain. ![]() I have always received good terrain advice at online forums (Dakka, TMP, Terragenesis), and there are some sites like Necromundicon that have really improved my terrain building and are a constant source or inspiration, but when in the workspace trying to figure out a given effect or digging through your boxes of Terrain bits/supplies, I've yet to find anything quite as useful as these two books. ![]() Note: This is not a thread about actually making wargames terrain.Īs I began to make my most recent gaming board, I dug out my copies of "How To Make Wargames Terrain",
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